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Many daily discounts and extras for all customers. News Team Update. Is 5G going to be the first US-China tech war? Allowing the selling of software Aug 02, - PM - by arunforce. We're now allowing the selling of software on MPGH. We previously banned the sale of software due to the inherit risk of bad software being masqueraded as good software. Luckily, in this day and age, they're generally easy to find and detect, unlike hacks.
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Like MPGH? Donate All trademarks, copyrights and content belongs to their respective owners. By visiting this site you agree to its Terms of Service and Conditions which is subject to change at any time. No matter your situation, the start of the decade was pretty rough. The way the world is right now it's hard to appreciate much. Today is a the beginning of a new year. It's time to shed all the problems you can't solve without a time machine or super powers. If you haven't already, set some goals and plan to make this year better than the last.
As for MPGH we got some big changes coming our way this year with complete revamp of the entire website and forum. We have about 40 square metres of World War II books, so we were very well informed. And, of course, whenever you need to find out a niggly little detail, there's always the Internet. One thing that Gonzo is quite keen to make clear from the start is that Commandos 2 is nowhere near as difficult as the first game, which was never designed with mass appeal in mind.
The new game has three difficulty settings, so die-hard fans of the original's near-impossible gameplay will still be able to play in that style, while most of us switch to an enjoyable challenge. That isn't to say that playing on the lowest setting is a breeze. Once you do you'll want to play on the medium difficulty setting at least.
Someone who's just spent the best part of Pound on your game is usually willing to spend that time learning. Not every game has to be pick up and play. I tried out the first mission, and can confirm that even the easiest setting is quite a challenge. It's also incredibly addictive and involving. You'll be happy to know that you can now save at any stage too, so the nerve-wracking frustration we all experienced with Behind Enemy Lines should be a thing of the past.
This game is clearly geared to a much wider audience. And there are few subjects able to command as much attention as World War II. Shooting Nazis has always been acceptable, but you can't get away from the fact that there's a massive entertainment industry built around one of the biggest atrocities in human history. If you think about it. Star Wars is crammed with atrocities and is considered apt children's viewing.
The Empire wipes out whole worlds, killing millions of people. And what about the storm troopers that our heroes so merrily blast away? How many of them are young men of Luke's age who don't really want to be there?
Of course, the evil Empire is closely based on the Third Reich. I asked Gonzo why he thought people are fascinated by such a horrific war. All wars are horrid, but when a human being is put in such an extreme situation, he is in touch with himself in a way that most people never experience. That is what fascinates people. Saving Private Ryan, despite the rubbish beginning and ending referring to the modern-day flag-waving and gushing sentimentality of the old man visiting the graves with his family really shows you both the horror and the fascination of the war.
Another reason it's such an attractive period is that suddenly our western civilisation couldn't understand how, being so developed culturally and socially, something like this could happen. It's like a trauma that has affected our whole society. He also reminds us that this was the first great war to be properly documented in all its aspects. Then there are all the photographs, the books written by experts and survivors.
This is a good situation when you're making a game, as you don't have to worry about introducing the player into a world, and you can take advantage of all that general knowledge to establish a believable context for the gameplay. Commandos 2 really tries to capture that sense of adventure you get in great war films like The Great Escape and The Dirty Dozen.
In fact, the unfinished code used for the presentation gives it all away in the names of the levels. Another thing it tries to do is bring to mind those derailed models you can't play with because they're made of lead.
When you bring those two things together, you start to get a sense of what Commandos is all about. The first game was more of an extremely hard puzzle, while this one looks more to the grand adventures of those films. Gonzo refuses to be draw n specifically on which films he has borrowed from, but he does explain that the Invasion mode is heavily based on Savin Private Ryan.
In this mode you are given command of a group of soldiers outside your core of characters, which you can give orders to. You can tell them to cover a certain area, lie down and wait and effectively set up ambushes. I really wanted to put that in the game. I'm only sorry we won't have time to do some sort of versus mode based on that, where one player could hold the village while another one tries to invade it. After taking a chance with the first one several other publishers turned it down.
Eidos is keen to turn this into a blockbuster title. But were Pyro under any pressure to produce a sequel or did Gonzo really want to do it? His answer is unequivocal. I've already spent five years doing Commandos and I'm ready to move on to something different.
I love my job but, after 17 years, I'm also tired of it, so I only want to work on new things that really excite me. I've no desire to work for two and a half years on a title that doesn't interest me. I wouldn't be capable of doing a job just for the money. It's not that I don't like money, but I don't want to work on shit. You should only work on things you love, that are worthwhile. Even if you fail, it's better to fail doing something you want than have success with something you don't.
This is a man who wants to make a difference to the games world. And I like people who take a chance and risk their reputation on something original. You can't live in the shadow of your successes.
Rut I still want my next game to have the same sense of depth as Commandos and 1 want it to lx? Thai's the secret of a great game: depth and replavability. It should have a coherent and well-developed world you can play in, even if it isn't realistic.
Because you're only ever as good as your last game or, if you're very lucky, your game before last. If you're worried the PC game has been dumbed down so it can be ported to the PS2 and Dreamcast, you shouldn't be.
The console version is very different, givinc you direct control over the characters in a Metal Gear Solid-style of gameplay. It looks good, but is more about action than strategy. Gonzo is hoping to make it into the Japanese market as well. Commandos 2 Is intended to be a big super-production, which is something the Japanese are very good at I want to create something that takes your breath away and then makes you want to play it all again.
That is something the Japanese do. The Germans took it well, but I'm not sure what the Japanese will make of It". Not As Much a strategy game as a wonderful WWII adventure full of brainteasers, Commandos 2 presents a miniature world as rich in detail as any ship-in-a-bottle.
If, like me, you gave up on the first Commandos about two minutes into the very first mission because of the insanely high difficulty level, don't be put off from trying the sequel. It's much more approachable and easy to get to grips with. Once you get used to the mechanics of the game you won't even notice how artificial they are enemy soldiers' line of sight shown with bright green arcs, sound ripples indicating hearing range and so on and you'll just get caught up in the classic comic book feel of it, admiring the scenery and the myriad touches of originality in the process.
It won't please everyone, of course. But it's their loss. Whether you're manoeuvring your sniper to a high-rise position inside a giant Buddha to take out a general, or simply figuring out how the hell to orchestrate a seemingly impossible rescue, Commandos 2 is addictive, enjoyable and constantly surprising. It may not have flashy 3D graphics or even a proper storyline, but that doesn't stop it from being one of the best games of the last couple of years. The early s were hard times.
Young men were sent away to war to lose life, limbs and mind, countries were turned to rubble and rationing forced the nation to live on a diet of powdered egg and hot gravel. Well, if they thought they had it tough they should have tried playing Commandos. Many a hardened journalist has been brought to his knees while playing the World War II strategy bestseller.
The insanely high difficulty level, unforgiving gameplay and the fact that you couldn't save in-game saw you repeatedly restarting levels, only to see your soldiers dead before you knew what was going on. It's a testament to the game's quality that, although it was so demanding it should have been confined to a modest fanbase of hardcore gamers, it became a massive hit, topping every chart in the computer-playing world.
Well, Commandos 2 is not only more accessible, it's also much better looking, immensely playable and quite probably the most detailed game we've ever seen. It gsenrestobe an even bigger hit. This is a real world miniaturised to fit onto your screen, not some chalked up sketch. There are 12 missions spread out across ten locations. And if you think 12 isn't that many, you haven't taken in our comments about them being huge.
You start off in a Normandy village, devastated by bombings not unlike the one in Saving Private Ryart and occupied by Germans. This is the smallest map in the game, but it will still take you around three to five hours to complete. There are dozens of buildings, a river you need to cross, loads of Nazis and a big gunfire battle raging on between Allied and German soldiers at one end of the level. Another map has a full-size replica of the Eiffel Tower, which you can explore fully, and another an absolutely enormous aircraft carrier.
There are changes of scenery with a tropical island of crystal clear waters and a submarine base in the snow-covered Iceland. WWII buffs will probably enjoy the level on Colditz the most; the prison duplicated in such astounding detail you could spend all week just looking at it, never mind playing in it. Ironhide Game Studio. Real-time strategy battles in amazing sci-fi worlds! Command brave soldiers, mighty mechas and powerful aliens to face the greatest challenges in hostile alien worlds.
The galaxy needs you! Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 12 more.
View Steam Achievements Includes 76 Steam Achievements. View Points Shop Items 2. Points Shop Items Available. Publisher: Ironhide Game Studio. Share Embed. Add to Cart. Bundle info. Add to Account. View Community Hub. About This Game From the creators of the award winner, Kingdom Rush trilogy comes the most extraordinary space odyssey. A real-time, dynamic and deep strategy game that will transport you to amazing and unknown planets.
This game comes highly recommended. No matter which side of the fence you're on when it comes to Metal Gear Solid 2 as a story, there is no doubting the integrity of it as a topnotch stealthy action game. Kojima prefers to see Substance as the perfect version of MGS2. It fills in what was missing from Sons of Liberty. Well, probably not. But what you do get is the ability to play as Snake throughout the main story, as well as more than combined VR and alternate missions to chew on.
Below, we look under the kevlar of MGS2: Substance to expose all the pieces and show you just why the total package is so Kojima considers the original Sons of Liberty adventure a "skeleton on which the rest of Substance is built.
Now, before you get too excited about new perspectives on the convoluted storyline through the eyes of these new characters, our sources tell us that the substitutions here are purely cosmetic. You've seen these self-contained virtual-reality environments before when they were released as an addendum to the first MGS on the PSi; now, of course, they look much better. One such mission, involving two massive Godzilla -sized Genom soldiers complete with scales tromping around a VR city, while a tiny Solid Snake looks on helplessly, suggests that Kojima and company will, once again, redefine the very definition of a Metal Gear game.
Another welcome feature during VR training is the ability to now move and shoot at the same time in first-person view. Kojima lets on that during lunch breaks, his staff plays a mean game of Counter-Strike , a popular first-person shooter on the PC. In addition to the VR missions, which all take place in that funky, pink, cel-shaded computer world, Substance also has alternate missions set in the "real world" of MGS2. Characters, goals and items are taken out of context, remixed and reassembled for maximum gameplay potential.
Five unique short stories, an obvious lip service to all those who have complained about Snake's extended absence in MGS2, rounds off the package of Substance. Starring Solid Snake, these medium-length missions all take place in environments from the last game. We have to admit, Snake Tales has us pretty damn intrigued.
Browse games Game Portals. Metal Gear Solid 2: Substance. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher.
Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots Silent Serpent To bring you up to speed.
Movie Madness Of course, the sheer fun of solving each little stealthy dilemma cannot be underestimated, especially if you can get through without resorting to brute force - or by using brute force in a particularly satisfying way see the boxout below.
The Substance in essence, this is still the same great but flawed game it was on the PS2. Download Metal Gear Solid 2: Substance. Playstation 2. People say: 9.
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